Events Voting
4 posters
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Events Voting
Hi,
Please comment events below that you would like to see in the future so that we can make a schedule;
We will take all opinions and what type of event you would like (such as pvm, skilling).
Thanks
Please comment events below that you would like to see in the future so that we can make a schedule;
We will take all opinions and what type of event you would like (such as pvm, skilling).
Thanks
Alextay93- Recruit
- Posts : 5
Join date : 2016-07-19
Re: Events Voting
Skilling and PvM is all I do m8
Single Bacon- Corporal
- Posts : 2
Join date : 2016-07-17
Age : 27
Location : Canada
Re: Events Voting
I've been thinking and here's my small list of suggestions!
(Some of them have already been done but I'm just showing my interest in those)
-Castle Wars
-Pest Control
If the clan grows big enough we could eventually do these without involving strangers, making them way more fun.
-Regular Skilling Events
Could make a "bankskill" event where people can choose between:
Mage, Herb, Craft, Fletch, Cook(Rogues Den) and maybe Fm.
-Clan Meetings
I've really enjoyed the previous clan meetings, and I think they're vital to keep the clan together.
With more and more people constantly joining, it offers a nice opportunity for clan members to introduce themselves.
But also to throw in some suggestions for the clan-related stuff.
-Hide-and-Seek
This one is pretty straightforward, people would go and hide and give small hints about their location in the CC,
and someone would have to find them. (No moving allowed after the start signal to make it doable)
-Tag
This would have to be done in a city or somewhat small area like Varrock (excl. Castle) for example to make it doable.
1 player starts off with a couple of gnomeballs, he/she then has to search for the other players.
(within the predetermined area, leaving this area = cheating)
If the seeker is able to successfully throw a gnomeball at another player, he/she then also becomes a seeker.
For those who don't know:
a gnomeball is an item that you can equip and throw at other players when both of their hands are free.
(Turning on Accept Aid might be required)
Hide-and-Seek and Tag are games that everyone can enjoy without having to worry about any Skill or Combat level requirements. This is the main reason I included them.
I was also thinking about a Co-op Slayer event, where people would pick a partner at the start and go slay.
But this might be hard to do because everyone has a different Combat and/or Slayer level
There also has to be an even amount of people present to do so.. So Maybe not.
(Some of them have already been done but I'm just showing my interest in those)
-Castle Wars
-Pest Control
If the clan grows big enough we could eventually do these without involving strangers, making them way more fun.
-Regular Skilling Events
Could make a "bankskill" event where people can choose between:
Mage, Herb, Craft, Fletch, Cook(Rogues Den) and maybe Fm.
-Clan Meetings
I've really enjoyed the previous clan meetings, and I think they're vital to keep the clan together.
With more and more people constantly joining, it offers a nice opportunity for clan members to introduce themselves.
But also to throw in some suggestions for the clan-related stuff.
-Hide-and-Seek
This one is pretty straightforward, people would go and hide and give small hints about their location in the CC,
and someone would have to find them. (No moving allowed after the start signal to make it doable)
-Tag
This would have to be done in a city or somewhat small area like Varrock (excl. Castle) for example to make it doable.
1 player starts off with a couple of gnomeballs, he/she then has to search for the other players.
(within the predetermined area, leaving this area = cheating)
If the seeker is able to successfully throw a gnomeball at another player, he/she then also becomes a seeker.
For those who don't know:
a gnomeball is an item that you can equip and throw at other players when both of their hands are free.
(Turning on Accept Aid might be required)
Hide-and-Seek and Tag are games that everyone can enjoy without having to worry about any Skill or Combat level requirements. This is the main reason I included them.
I was also thinking about a Co-op Slayer event, where people would pick a partner at the start and go slay.
But this might be hard to do because everyone has a different Combat and/or Slayer level
There also has to be an even amount of people present to do so.. So Maybe not.
Axel The HBK- Recruit
- Posts : 1
Join date : 2016-07-23
Age : 29
Location : Belgium
Re: Events Voting
[quote="Axel The HBK"]I've been thinking and here's my small list of suggestions!
(Some of them have already been done but I'm just showing my interest in those)
I like the idea of them. I will think about them and make some sort of weekly plan.
Thanks! you've helped alot and the ideas are great.
(Some of them have already been done but I'm just showing my interest in those)
I like the idea of them. I will think about them and make some sort of weekly plan.
Thanks! you've helped alot and the ideas are great.
Alextay93- Recruit
- Posts : 5
Join date : 2016-07-19
Re: Events Voting
I will also sort pvm and skilling events as well Bacon dont you worry!
Alextay93- Recruit
- Posts : 5
Join date : 2016-07-19
Re: Events Voting
Great ideas guys, sorry I've been inactive these past two days. But starting today July 27th I will be around like I was last week. Still working on Constructing the Clan House, will have it done before Saturday's Clan Meeting. =)
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